Users are reporting issues with the 4.25.1 hotfix and Win 7, including running cooked builds and the editor crashing: https://forums.unrealengine.com/unreal-engine/announcements-and-releases/1755531 ...
Cone Location module does not evaluate Cone Axis when using Wedge shaping ...
Setting a Niagara Bool parameter during runtime causes ensure ...
The Hide Bone by Name and Unhide Bone by Name nodes have typos in their tooltips. "Compared" is spelled as "compoared" ...
At compile time, BlendOptions array which contains BlendTime setting are created. These are copied from its own interfaces, not the parent's. The blending works fine if the parent's interface is als ...
LevelSequenceActor's Restore State is enabled, but the character does not return to the position it was in before the level sequence was played. The LevelSequence of the attached project has two S ...
The same callstack appears in 4.24.3 (CL-11590370) but only when playing a Sequence with a Media Track that has a ImgMediaSource and Media Texture set on it. These repro steps work for 4.25 and 4.26 ...
Loading the same level twice through Load Level Instance BP Node will cause issues with levels containing Landscape as they will end up with the same GUID and the underlying systems do not support t ...
REGRESSION: Does not occur in 4.24 Packaging a blueprint only project with Nativization enabled results in a failure during the Staging phase. A message appears reading the following:Missing UE4Ga ...