When selecting a connection between two bones in Persona, Child bone is selected

OLD - Anim - Aug 4, 2016

When selecting a connection between two bones in Persona, Child bone is selected. ...

Tabbing out of editor while dragging a folder leaves it in drag state when returning to editor

Tools - Aug 4, 2016

Had found the folder was stuck in this state, and eventually figured out it came from tabbing in and out looking for other info. Edit: We should probably cancel whatever drag is in progress if som ...

Particle Cutout feature doesn't work on mobile device(Android)

UE - Platform - Mobile - Aug 4, 2016

When you create a particle system using the particle cutout feature the particle will render. However, parts of the particle that were previously removed are now there. ...

Nodes displaying generic Kismet node name after hot reloading

UE - Gameplay - Blueprint - Aug 4, 2016

I noticed this while executing [Link Removed]. ...

Draw HUD shows in the wrong location on Android

UE - Platform - XR - Aug 3, 2016

Event Receive Draw HUD renders in the wrong location when using GearVR. In the PIE the location is correct, but not when rendered on the device. See images for better context. This is a regressio ...

Translucency does not produce soft falloff on Samsung S7 Mali devices

UE - Platform - Mobile - Aug 3, 2016

RadialGradientExponential material function does not produce a soft falloff on that particular device. Does not repro on Adreno version. Seems like precision issue or driver bug that optimizes out s ...

Toggling sub instance properties does not update Anim Preview Editor panel

OLD - Anim - Aug 3, 2016

When the user toggles sub anim instance properties, the properties will be enabled on the node, but will not be shown in the Anim Preview Editor. The user will have to compile the animation bluepri ...

Cannot undo/redo Preview Scene Setting changes

UE - Gameplay - Aug 2, 2016

User is not able to undo or redo any changes made in the Preview Scene Settings. ...

Tool tips on the main monitor scale to the DPI of the secondary monitor.

Tools - Aug 2, 2016

If the user has different DPI Scaling set on each monitor, the main monitors tool tips will change size based on the secondary monitor. ...

User cannot undo creating or removing Preview Scene Profiles

UE - Gameplay - Aug 2, 2016

You cannot undo deleting or creating a Preview Scene Profiles. Destructive actions must atleast have a warning indicating they cannot be undone if this is as designed. ...