With AllowSelectTranslucent off, translucent objects are expected to have no effect on the selection process, however the editor's click location continues to reflect their impact. ...
When world origin shifting occurs, or any movement of the constraint component itself, the underlying physx constraint is not properly updated, leading to incorrect results. ...
Instanced static mesh is not transforming when running in standalone or a packaged project. The collision of the mesh will scale but not its visual. ...
When using AttachToComponent at runtime, the attachment does not replicate properly for some clients. The relative transform/rotation is not maintained. The user who reported this issue mentioned th ...
Generated from CrashReporter ...
Two comments from users:Running in -dx12 mode to test raytracinglaunching editor Generated from CrashReporter ...
Including a trailing slash ("\") at the end of a BuildCookRun command sent to UAT results in UAT receiving a malformed command. If the command ends with a slash, the resulting command that UAT recei ...
In startup movies there is a potential for a race condition when getting the size of an FMovieViewport. This has led to crashes for licensees. The shared pointer ...
A licensee has reported that Custom Structs can cause a crash when using StompMalloc under certain situations. Regression?: No This occurs in 4.20 ...