When generating a collision box for a static mesh and reimporting the mesh with the static mesh editor window open will result in a crash. [Link Removed] ...
Cannot resize comment box when a new comment is created on top. The resizing affects the bottom right corner. This issue is dependent on how the comment is added if comment 1 is highlighted and a ne ...
If you delete an end point of a spline blueprint and then attempt to move the blueprint the editor will freeze and eventually crash. Frequency: 1/1 CrashReporter: [Link Removed] ...
This crash is caused by an exception that is thrown due to the functions inside of a blueprint based off a user-defined class that is suppose to mimic Timelines. ...
Crouching on the Server is not replicated to the Client while the Server character is moving. Reproduced in 4.7.6, 4.8.0, and Main (//depot/UE4/Promotable-CL-2591224) ...
If a user edits a instanced variable which is nested inside two other instanced variables in blueprint editor, a crash will occur ...
If FObjectFinder is used in a function other than the constructor, which should not be done, it causes a crash. ...
After creating a new HUD blueprint class and calling it to render a translucent material, the material does not render at all. This is not the case with any other Blend Mode when called to render to ...
When launching Gear VR game on Android the first frame will render as Non-Stereo before flashing to be in stereo mode. This was not happening when tested with a 4.8 project. Tested in MAIN on CL-2 ...
This is a new D3D crash affecting multiple users in 4.14 Preview 1. It is currently the #1 crash in the Preview. Information provided by users:Just pressed create project...Openning QA Game with - ...