This is a commonly reported crash from Mac users in the community. The repro steps are currently unknown, and appear to be varied based on user information below.zoomed out quickly while in a bluepr ...
Crash when toggling between Stereo on and Stereo off after launching the game via right clicking the uproject. After toggling stereo on and off a few times, the session crahes ...
Specular seems to be much brighter in ES2 to the point to where a bright specular highlight will appear even with a value of 0. ...
Projects launched from project launcher are receiving an expression error on Google Chrome and FireFox. ...
Renaming a blueprint to None will cause the blueprint to become unusable. The first time an item is named it will prevent the user from naming it "None". However, when renaming the asset the user ca ...
Standalone is crashing when a map containing a sub level that has an actor containing a child actor component is streamed in, or if the level is set to be always loaded. To be clear, this is not c ...
When the user drags an animation asset onto an asset player in the Anim Graph, they are not prompted to recompile the animation blueprint, even though it needs to be recompiled to have the blueprint ...
If you are in the landscape edit mode and you enable the preview shader model for High end mobile/Metal the engine will crash if you wait a while for the shaders to finish compiling. ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Assertion failed: (Index >= 0) & (Index < ArrayNum) [Link Removed] [Line: 833] ...
When enough variables are added to a structure to cause the list to be too long for the window, a scroll bar should appear and you should be able to scroll through them. This does not occur. Regres ...