Crash Occurs When Mesh is Reimported Multiple Times in the Mesh Editor

UE - World Creation - Worldbuilding Tools - Foliage - Jan 24, 2018

Engine crashes when asset has been reimported multiple times through the mesh editor -Editor crashes in Main when reimporting -Editor crashes in 4.17 when changing the Import Transforms ...

Crash having select foliage mode enabled and clicking in the viewport while simulating

UE - LD & Modeling - Terrain - Landscape - Jan 24, 2018

The Foliage tab is disabled while simulating in the viewport, however if the user has the Foliage Select mode enable when they simulate and click on a foliage instance in the viewport it will crash. ...

[CrashReport] UE4Editor_CoreUObject!UStruct::IsChildOf() [class.h:373]

UE - Gameplay - Jan 24, 2018

Comments from users:I pressed Play while having a directional light selected in-editorChanged landscape collision mip level. ...

[CrashReport] UE4Editor_CoreUObject!StaticAllocateObject() [uobjectglobals.cpp:2305]

UE - Gameplay - Jan 24, 2018

Comments from users:I was simply syncing my project with the git repository at the end of it, it crashed with this errorperforce resync ...

Audit usage of StaticClass() in AssetMappingTable and AnimationAsset code

OLD - Anim - Jan 24, 2018

A user has pointed out that code in AssetMappingTable.cpp and AnimationAsset.cpp are using the StaticClass() method on pointers. Because StaticClass is a static method, it relies on name hiding to ...

[CrashReport] UE4Editor_CoreUObject!StaticConstructObject_Internal() [uobjectglobals.cpp:3144]

UE - Gameplay - Jan 24, 2018

No user comments in crash group ...

[CrashReport] UE4Editor_D3D11RHI!VerifyD3D11Result() [d3d11util.cpp:233]

UE - Graphics Features - Jan 24, 2018

No user comments ...

Ensure after undoing the translation of a copy and pasted landscape

UE - LD & Modeling - Terrain - Landscape - Jan 24, 2018

This is occurring in both 4.18 and 4.19 release branches. ...

[CrashReport] UE4Editor_WmfMedia!FWmfMediaTracks::AddTrackToTopology() [wmfmediatracks.cpp:923]

Media Framework - Jan 23, 2018

One simple comment from a user:Editing a blueprint which contained a media player. ...

[CrashReport] UE4Editor_Landscape!ALandscapeProxy::UpdateGrass() [landscapegrass.cpp:1946]

UE - LD & Modeling - Terrain - Landscape - Jan 23, 2018

No user comments on crash group ...