Context: Some ActorComponents can schedule end-of-frame work which UWorld executes later in the frame in UWorld::SendAllEndOfFrameUpdates(). By-design it appears that it's not allowed to schedule mo ...
Copying a Folder in Sequencer and later Pasting it inside Sequencer is resulting in loss of Components. The pasted folder is not respecting the structure that was copied. This issue only happens on ...
The editor is crashing after closing the TM_Landscape level This is a regression from 4.15.2 ...
Changing the Anim Class in the Details Panel before Disable Post Process Blueprint can prevent the crash from occurring. Changing the Animation Mode does not seem to prevent this crash. The conten ...
When Sequencer's Add Filter Menu>Keyed(U) is enabled, adding a Key to an actor that previously failed the Filter (had zero Keys) does not immediately include the Keyed actor in the filtered list (if ...
Converting a landscape to a blueprint immediately crashes the editor. Frequency: 2/2 ...
A crash is occurring if you collapse a node and name the collapsed graph something that contains a period. The crash occurs if you copy and paste the collapse graph, and then attempt to rename it. I ...
[Link Removed] Able to set default values for Sequence & Map variables for a Movie Pipeline Executor Job causing an Ensure & Crash. Repro Rate: 4/4 Tested this in //UE4/Release-4.27 @ CL#18319896 ...
The editor crashes trying to find an event on the other level sequence when playing back the new one. ...