Importing a landscape on a Mac crashes the editor. Landscape importing does not crash the editor on Windows OS. Frequency: 2/2 ...
It is pointless (and quite confusing) to create a Blueprint Library plugin, that cannot be used in shipping build. The plugin type is set in SNewPluginWizard::WritePluginDescriptor(). Related to [L ...
Resetting the Power of Two Mode is expected to revert the setting back to the default setting of None both in the viewport and the details panel. Both clicking the default arrow and Ctrl Z does not ...
Launch on is failing for tvOS from mac. Launch on from Windows works fine and manually selecting the correct mobile provison works as well ...
When editing a Static function from a Blueprint Function Library, any blueprints that have already had it added are unable to be saved. This can be worked around by removing the node and adding it a ...
Unloading sublevels causes slight freeze on Mac. It is noticable during PIE. This does not occur on Windows OS. ...
The Create Event dropdown context menu disappears after a reroute node is added to event wire. First the node depopulates, then after attempting to repopulate the context menu it removes itself from ...
When setting Can Ever Affect Navigation to false, moving it, and then setting it back to true, the originally affected area remains, and it also creates a new affected area. This occurs each time y ...
When you try to apply a material to multiple mesh components of an empty actor dragged into the scene; the material is only applied to one. EXTRA NOTES This issue won't occur under these circumsta ...
Artist had problem open his level after LayerInfo file was deleted ...