Spawnable Level Instance via Sequencer in WP map

UE - World Creation - Worldbuilding Tools - Level Instances - Aug 21, 2023

ULevelInstanceSubsystem::OnActorDeleted: check(!IsEditingLevelInstanceDirty(LevelInstance) && !HasDirtyChildrenLevelInstances(LevelInstance)); ...

Editor crash in blueprint after compiling Post Process Settings node setings

UE - Gameplay - Blueprint - Nov 14, 2017

Adding a variable of Post Process Settings structure to a blueprint causes the editor to crash when the blueprint is compiled. Regression: Yes - Editor did not crash on compile in 4.17.2 (CL 365890 ...

Saving a Slate Vector Art asset causes a crash

UE - Editor - UI Systems - Mar 17, 2022

Saving a Slate Vector Art asset causes a crash. ...

Crash upon diffing Blueprint that was reparented when its previous parent has already been deleted

UE - Gameplay - Blueprint Editor - Sep 20, 2017

When attempting to diff a Blueprint that has been reparented when the previous parent no longer exists in the editor, a crash occurs. The crash is due to the editor attempting to reference the delet ...

Crash Occurs When Creating Pose Asset from an Animation in Persona

OLD - Anim - Feb 1, 2018

Engine crashes when creating a new pose asset in persona using the Create Asset option -Tested with walk, idle, and run anims -Didn't crash only once out of the several times tested with the Third ...

Nullptr Ensure and crash after HotReloading

UE - Foundation - Core - Jan 26, 2017

Following my repro, I hit an ensure and crash. The two times I tried to repro after my first crash resulted in different call stacks. I'll comment the other Jiras once I have them in. One of my cra ...

Intermittent Crash using Rewind Debugger in Game Animation Sample

UE - Anim - Gameplay - Oct 25, 2024

Licensee is reporting an intermittent crash when using the rewind debugger in the Game Anim Sample. ...

Crash on Build All Levels

UE - World Creation - Worldbuilding Tools - HLOD - Apr 7, 2022

Crash on Build All Levels after a HLOD warning. EXCEPTION_ACCESS_VIOLATION reading address 0x00000000000000f0 ...

Editor crashes when right clicking a box collision after adding a converted static mesh in blueprint editor

UE - Gameplay - Blueprint - Sep 1, 2016

I created a cylinder with a subtractive cylinder inside of it. I also used a box BSP with a subtractive box inside of it and got the crash to repro. I tried with a sphere BSP twice and didn't get ...