Loading a CVAR preset does not apply the parameters in the preset to other nodes in multi-user. These parameter values must be toggled On/Off manually after loading to apply correctly. ...
Niagara particle sprites with a Translucent Material are glowing in a completely dark area. This issue is also observed with the deprecated Cascade particles. Particle brightness is also dependent ...
Manipulating Morph Targets on Master Component distorts Slave Components. It makes no difference if the slave component has the morph target being manipulated in the master See attached image and ...
It seems that in CoreNet.h, there are two constructors declared. However, only the first constructor is defined in CoreNet.cpp. If you look in CoreNet.h, you'll notice that FNetBitReader( int64 In ...
Slate viewer closes when trying to click the drop down labeled "ComboButton" if the drop down just above it is flickering due to position issues. ...
Blueprint function return nodes don't save any settings applied directly to the return node itself. Regression: Yes - this behavior does not occur in 4.16.3 (CL 3561208) ...
Opening the Color Picker for some color variables causes them to change each time the color picker is opened. Tested with: Light Color and the Albedo variable on ExponentialHeightFog Does NOT occur ...
Modifying the Shear values on a Progress Bar in a Widget Blueprint cause it to lose its Fill Color and set Progress. This is a regression from 4.20.3 (CL-4369336). Reproes with -vulkan on both Linux ...