[MetaSounds][Audio Bus] - MetaSound Sources using Audio Bus nodes spam underruns when Audio Mixer Sample Rate is less or greater than 48kHz

UE - Audio - Audio Bus - Oct 5, 2023

Setting the Audio Mixer Sample Rate to 32000kHz causes underrun spam in audio bus reader and writer nodes and sounds to playback jittery. Tested with 24kHz and 32kHz. Does not repro in //Fortnite/R ...

Shadowmapping broken in Android Vulkan Editor Preview

UE - Platform - Mobile - Oct 2, 2023

UVOIPStatics::VoiceTalkerMap entries overridden in single-process multiplayer PIE

UE - Online - Oct 2, 2023

UVOIPStatics::VoiceTalkerMap uses FUniqueNetIdWrappers as its keys, which will be the same across multiple instances for a player. A player's local pawn can have a voip talker, and that pawn on a re ...

Default Wireframe View within the Niagara Preview Window is Difficult to Visualize

UE - Niagara - Sep 15, 2023

The environment geo is getting in the way and the particle's wireframe outline is the same color as the environment. A current workaround it going to the Preview Scene Settings and turning off the e ...

Media Playback - PNG Image Sequence Crashes Editor

Media Framework - Sep 14, 2023

The attached 105 frame PNG image sequence ( 1920x1080 w/alpha ) crashes the editor in UE 5.3 and 5.4 when played in the media player or in a MediaPlate.   The same image sequence does not crash the ...

Quixel Bridge opens as a blank window when opening through the UE Main toolbar on Intel Mac

UE - Platform - Apple - Sep 14, 2023

Regression unconfirmed because this is a new feature. This is not a regression for UE. Tested in //UE5/Release-5.3 CL28051148. Update: When attempting to reproduce on Apple Silicon, Bridge opens ...

Multi-User - Conflict between two users dragging a selection

UE - Virtual Production - Tools - Multi-user - Sep 12, 2023

During a Multi-User Editing session with two or more team members two or more users can take control of the same actor and move it to different locations in the viewport at the same time. However, ...