While AdHoc testing in //UE4/Release-4.16 CL 3437809 in Binary – I found that deleting the projectBP folder of any Template project causes an ensure. I believe this issue is due a step in the garbag ...
Note If creating the project outside of Binary, build the project in VS, but do not close it. When creating a new plugin, the editor compiles the project and opens in Visual Studio. If the project ...
In forward shading specular highlights appear to be much larger for very smooth materials in contrast to the deferred shader. In 4.14.3 the specular highlights were displaying correctly in forward s ...
Crash occurs when playing ShooterGame in editor. I could not reproduce this issue in Main. ...
Landscapes disappear using Lighting Scenarios when deployed to a mobile device. When playing in the editor using the mobile previewer, everything looks as expected. It only occurs when deployed to ...
If you change focus to the Blueprint Editor (Alt+tab) while a Microsoft IME keyboard is active, the editor will freeze for a short time. The duration of the freeze is dependent on the number of blue ...
A warning is appearing in the output log during PIE when an actor contains a Physics Constraint component that does not have any constrained components set. This did not occur in 4.15.2, this is a ...
Licensees are unable to run GenerateProjectFiles.bat from a perforce pull due to a non-optional OSSMcp dependency ...
Create level sequence.Create camera actor by clicking on the camera icon. The view is locked (piloting) automatically.Exit Sequencer by closing the Sequencer window. Piloting stops but the FOV is stil ...
Cannot update Collision profile of Cloth Assets. From what I can tell, the collision profile is embedded in the Clothing Asset when it's created. However, if you change your physics asset and want ...