Wild card pins do not update when other pins on the same node have been used. If the other pin on the inputs node is connected, the other wildcard pin(s) will no longer update back to wildcards if ...
This crash has started occurring in 4.15.2. It seems to be a regression from 4.15.1. ...
Properties of components that are added to a Blueprint cannot be set in the Details panel for instances of that Blueprint in the level if multiple instances are selected. These components also do no ...
When multiple instances of a Blueprint in a level are selected, any component added to that Blueprint's parent class in code will appear in the Details panel with the words "Multiple Values" and a R ...
A licensee is reporting incorrect results when using the Pixel Depth expression and Custom Depth. Custom Depth is working fine, but when combined with Pixel Depth the results are quite different fr ...
While testing in KiteDemo - //UE4/Release-4.16 CL 3420042 in Binary – When the editor autosaved I noticed a warning occurred in the output log. – Issue occurs during any Save operation. User can use ...
When using the Auto Scalability feature either through the Editor or through the console command, 'scalability auto', the settings default to Epic quality. Not that there are Macs out there that ca ...
Adding a new component in code does not show all editable options in the details panel. Ex: When a sphere component is added to a class, the Transform category will only list the Scale. Location a ...
Physics Constraint Angular Limits can be violated using Leap Motion controls User Description: Door is hanging on a Physics Constraint. Closed/opened door wobbles when attempting to violate angul ...
Widget interaction component appears fail when moving at high speeds In this example: The user cannot click button that require the widget interaction component to become perpendicular to the cur ...