Adding teleport node after AddMovementInput breaks jumping animation

UE - Gameplay - Jun 6, 2016

Calling the teleport node after the Add Movement Input nodes affects movement by preventing the character's capsule from updating, causing the mesh to hit the top of the capsule during the jump anim ...

[CrashReport] UE4Editor_Engine!TArray<unsigned int,TAlignedHeapAllocator<0> >::BulkSerialize() [array.h:1173]

OLD - Anim - Mar 19, 2018

Comments from users in crash group:I was loading my project which i have made a copy from previous version of the engine (4.18).4.19 preview crashed while opening my project on 90% ...

GetVoiceData() uninitializes VoiceCapture and returns no data

UE - Audio - Apr 27, 2018

Using GetVoiceData causes VoiceCapture to become uninitialized and it is currently not possible to get voice data this way. Regression?: Yes This did not occur in 4.18 This occurs in 4.19 ...

Get Hit Result Under Finger by Channel appears to return the wrong location on MAC during PIE

UE - Platform - Apple - May 11, 2018

The location give by the Get hit result under finger by channel appears to be affected by screen size on Mac. When clicking an area in the level, it does not always return the area under the finger ...

Xbox 360 Controller DPad input does not register properly on Android

UE - Platform - Mobile - Jun 4, 2018

Using a Xbox 360 controller on an Android device works except that the DPad input is not registered. This same issue does not occur with Xbox One controllers. Regression?: No This occurs in 4.18 ...

Adding a Pass By-Reference input parameter to an event dispatcher is allowed, but causes a warning when called.

UE - Gameplay - Blueprint - Nov 19, 2018

You can add a pass-by-reference input variable to an Event Dispatcher, but it will will result in compile warnings, and changes to that input will not affect the value of the variable in the caller. ...

[Feature Request] ReferenceViewer: Accept dynamic collection

Tools - Oct 29, 2019

In 4.23, Setting a dynamic collection to the collection filter slot does not display any result. And there are no information about dynamic collection doesn't work in collection filter. (FCollectio ...

set negative values in 'New window position' to set position of 'Play in New Window'

Tools - Mar 30, 2018

Selecting negative values for window resolutions leads to a crash. ...

Crash After cutting and pasting a blend radius track in sequencer

UE - Anim - Sequencer - Oct 27, 2017

Crash After cutting and pasting a blend radius track in sequencer ...

Actor in Map in Struct Causes Crash When Changed

UE - Gameplay - Blueprint - Mar 8, 2018

User submitted bug. Editor will crash after changing key or value in Map. ...