WorldPartionActorDescs will be restored to the correct properties when resaved. They can also be fixed by the WorldPartitionResaveActorsBuilder commandlet. ...
Using the sg.ResolutionQuality command in code or the console has no effect in 4.6.1 or 4.7. ...
Importing the attached Fly.obj crashes the editor on OSX. Does not occur in Windows 7. Crashreport: 435809 ...
Found while I was fixing up other content, that Behavior Tree assets are being marked dirty by just opening them into sub editor. ...
Moving or renaming a file in the editor erases its perforce history. It should execute a move not a delete + add to fix this ...
Hot reload iteration times have been crippled ever since CL# 3332960, which was a fix for [Link Removed]. ...
[Image Removed] [Image Removed] [Image Removed] if strip with -x option, it will fix this issue. ...
This ticket is to add the safe workaround for 4.23.1, with a more optimal fix coming in 4.24. ...
There is no way to control the player after creating a new top down project (blueprint or code). This should be fixed by [Link Removed] ...
This does not happen with UE4.22. Maybe related to CL#7462096 and CL#7476283. These are fixes for [Link Removed]. ...