Deprecated Uproperty Variables with no alternative use information in ConstraintInstance.h

UE - Simulation - Physics - Dec 8, 2016

Deprecated Uproperty Variables with no alternative use information in ConstraintInstance.h from lines 558 - 674. The variables appear to have been added in July and immediately marked as deprecated. ...

UMG Background Blur renders black on Android

UE - Platform - Mobile - Dec 8, 2016

Tested on Nexus 6P with Android 7.0 Suggest that on mobile the background is not rendered in real time, instead we render the blurred image for one frame and use that same image for subsequent fr ...

UWheeledVehicleMovementComponent no longer contains an IsFalling variable

UE - Gameplay - Dec 8, 2016

UWheeledVehicleMovementComponent no longer has an IsFalling variable. It originally inherited from UPawnMovementComponent which it gained this variable from but now inherits directly from UMovementC ...

Packaging for tvOS in Distribution fails to find valid provision

UE - Platform - Mobile - Dec 8, 2016

I was unable to test this due to not having provisions available to test on for tvOS distribution. However, we have reports of the following error: "PackagingResults:Error: Error Provision not foun ...

Yellow Path/Trail for translated actors is incorrect when translating components

UE - Anim - Sequencer - Dec 8, 2016

Yellow Path/Trail for translated actors is incorrect when translating components ...

Web browser widget causes app to crash when packaging for Distribution on Android

UE - Platform - Mobile - Dec 7, 2016

Web browser widget causes app to crash when packaging for Distribution on Android. The web page is not pulled up and the app crashes ...

Rainbow Colored Lights On Edge Of Screen

UE - Graphics Features - Dec 7, 2016

While in the Editor glowing colored lights will appear at the edge of the screen. (see screenshot)This happens randomly after a set amount of time even when Idle.The issue doesn't occur in standalon ...

EditableTextBox is not updated in Android device until pressing it when emptying it with blank text and SetText node.

UE - Platform - Mobile - Dec 7, 2016

EditableTextBox is not cleared immediately when clearing it with blank in android. (Right after User's input) It needs other input to refresh it. Current workaround is calling settext with blank ag ...

Textures Won't Update If Source Path Is Different From Dropped In File

UE - Editor - Content Pipeline - Import and Export - Dec 6, 2016

When importing an asset (in this case a texture) that already exists in the content folder with another texture that is in a different location than the source file, the texture will not overwrite t ...

FirstPerson template project crosshair has white background on Samsung S6 Edge

UE - Platform - Mobile - Dec 6, 2016

This is a regression from 4.13.2 Seen on a Galaxy6Edge_6714 OS: 5.0.2 This was not seen on a HuaweiP9Plus_9532 OS: 6.0 ...