Crash attempting to input value for Rot Y in a floating details panel. Found on //UE4/Release-4.15 CL-3283184. Reproduces in Binary and P4 versions of the editor. Reproduces in //UE4/Main CL-3283 ...
Textures that have been padded to Power of Two (using the Power of Two Mode in the Texture Editor) do not render on iOS. In the repro provided, QAGame has a mobile interface that uses 100x100 textu ...
cmd.exe is returning a "The system cannot find the path specified." error when the automationtool is looking for PLINK.exe. That executable should be located in \UE_4.15\Engine\Extras\ThirdPartyNotU ...
Blueprint Diff doesn't find the difference in changed Child Actor Components in duplicated Child Actors. This seems to be contained to Child Actor Components that are inherited by a Child Actor Clas ...
The field of view track of a Cine Camera Actor does not work in Sequencer. Note The setting, Field of View, is not in the details panel and can only be accessed through the track in Sequencer. T ...
PhysicsBallBP is unable to teleport via a collision volume (with either SetActorLocation or Teleport node). Regression: Error is not present in 4.14.3 but is present in 4.15.P3 Console error descr ...
Not a regression as it occurs in 4.14.3 ...
Overlap events, such as OnComponentBeginOverlap seem to stop working when the actor is moved to a sub level. This does not occur if the object is deleted and then replaced in the level. ...
Adding elements to an array within a struct that lives inside another struct corrupts the outermost struct and every blueprint that had used it. This may be related or the same as [Link Removed] ...
The Cable actors render correctly in PIE and Standalone game. This does not occur on Windows Also occurs in 4.14.3 so not a regression ...