The currently implementation of WmfMedia player initialization is incorrect in that it creates a playback topology that includes all source tracks, but some of them are disabled. The intent was to e ...
The game window in the Safari browser expands to a huge size along the Y axis. We do not see this issue on Safari version 10. The game window expands for about 5 minutes before the game is playab ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Access violation - code c0000005 ( ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: !bIsReentrant [L ...
Crash Reporter link: [Link Removed] With Source Context: [Link Removed] ...
Array is -1 indexed, causing a crash. Fix is already in Dev-VR. Integrate to 4.13.1 (CL 3106922) ...
GPUFree is sometimes called on allocations not made with GPUMalloc. Later this will cause GPURealloc to be called with invalid values and cause a crash. This can occur with vertex buffers. ...
Collision shapes for merged actors using the Merge Actor tool do not account for the rotation of the actor when combining the data. It looks like the X and Y collision shape rotation in the world ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: EditorWorld == G ...
Stop>Set Sequence>Play causes spawnables to be duplicated There is an alternate repro (see attached image) that uses Create Level Sequence Player, but that one seems expected since it is, well, cre ...