This JIRA is being entered as a result of it being one of the top crashes in 4.13 Preview 1. Error message: Access violation - code c0000005 (first/second chance not available) Source Context: 67 ...
When sculpting landscape then undoing/redoing, a warning appears. This also appears when undoing/redoing movement to the landscape gizmo.PIE:Warning: Warning AttachTo: '/Temp/Untitled_1.Untitled_1:P ...
Using "Get Sequence Player" doesn't work in packaged games Works with Auto-Play or if you use "Create Level Sequence Player" in step 5 ...
REGRESSION: YesWORKING: 3039270BROKEN: 3081866 Ensures occur when copy and pasting nodes in the Anim Graph. ...
UActorComponent has hideCategories=(ComponentReplication) set in the UClass macro preventing uint32 bReplicates:1; to be set as a default setting. ...
This issue was discovered while smoke testing Release 4.13 for Preview 2. ...
Editor is crashing when copying a copied instance of a blueprint in the level. We were unable to reproduce this issue adding a component to the blueprint through the blueprint editor. This issue on ...
Any light's min roughness setting creates black artifacts with materials who have a roughness value less than 0. The min roughness must be =< 0. ...
Crash occurs in FGPUBaseSkinVertexFactory::FShaderDataType::UpdateBoneData() on RenderThread2 at the following line: check(NumBones <= MaxGPUSkinBones); The problem seems to be a race condition ...
Crash occurs when importing an alembic asset as a static mesh, saving it, and then importing it again as Geometry Cache. ...