UMG widgets aren't cleared when levels are swapped via 'open LevelName'.

UE - Editor - UI Systems - Oct 30, 2014

If a level has UMG widgets, swapping to other levels (including the level you're already on) doesn't clear away the UMG widgets. ...

PostProcess for SceneCapture2D currently not working

UE - Graphics Features - Oct 29, 2014

Currently if you set a SceneCapture2D's "Capture Source" to "Final Color (LDR with PostProcess)", the result of the screen capture becomes just a black texture. If you set the SF_Tonemapper show fl ...

Shadows cast from static meshes are not appearing on characters in Mobile Preview

UE - Graphics Features - Oct 24, 2014

When placing a Static mesh into a level that will cast a shadow and building lighting, no shadow will be shown on a character when walking through its shadow ...

LIVE: Morph Targets do not update in Construction Script

OLD - Anim - Oct 21, 2014

Morph Targets do not update in Construction Script Tested in 4.5 Release and in Latest Promoted (//depot/UE4/Promoted-CL-2323471) ...