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User comment from crash group:Saving a material layer blend asset. ...
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When creating a Post Process material in 4.19 with a Custom expression that uses FScreenSpaceData, material editor is unable to compile, and material renders incorrectly. This does not happen in 4.1 ...
Crash when compiling BP (containing user defined struct + object reference) after adding variable. ...
In 4.19 Preview 2, Project settings menu has Korean even when running the editor in Japanese. This is a regression ...
There are cases where changing the Role and RemoteRole of a Pawn doesn't get properly replicated. The underlying issue has to do with ScopedRoleDowngrades and Shared Shadow State. A workaround is t ...
The attached project is from a licensee who made a Quest system where a blueprint has several ConditionContainer instanced subobjects, that contain EdGraphs with custom question condition nodes. On ...