When the user attempts to place an object on a tracked plane it slides around the environment not staying in the expected place. Using the ARDebugcheck project with the show planes option you can se ...
Error on some Niagara emitters using the WindForce module: LogNiagaraEditor: Error: Invalid input type found while attempting initialize new rapid iteration parameters. Function Node: /Game/FX/Expl ...
Also verified on Release-5.5.4 CL 40574608 ...
Tested in: //UE5/Release-5.1 CL22346211 Crashed with Assertion //UE5/Release-5.0 CL20979098 Crashed with Assertion Crash occurs when a Constant Vector 4 and a Screen Position node are passed into a ...
The Tooltip for the Results Pin of the DynamicBranch Material node incorrectly says that Color Input 1 will render if the Alpha is greater than 1, but the setup is for greater than 0. [Image Remove ...
When following the documentation on setting up automation tests, the sample provided for "Simple Tests" does not successfully compile. One of two compiles errors is given based on the TFlag used A ...
An occasional ensure is thrown when opening Camera Anim assets. Generally, the issue occurs when opening the asset for a second time, but the repro rate is low, around 1/5. ...
When a project with an InstancedStaticMesh is used in a level, the static mesh is failing to render on a mobile device Tested on a nexus 5 and an iPad air OS 8.1 ...
This only happens on a 5700XT, tested this on the 7900XT and the issue did not occur Initially reported on the Preview 1 forums: https://forums.unrealengine.com/t/unreal-engine-5-4-preview/1763516 ...
Reproduced 3/3 times. Unclear whether this is a regression as filter GUI is new in 5.1 for Outliner. ...