A behavior tree task created in code will break in the editor behavior tree. The BTTask node shows as red and says that the class cannot be found. Node must be deleted and replaced to fix the erro ...
Hovering the mouse over an asset/menu option that produces a tooltip window, the fps will drop while the tooltip is visible. Reported using Mint Cinnamon 17.3 Internal machine uses Ubuntu 15.10 and ...
When using the Oculus Rift the user can look over one of the balcony's railings and see where one of the landscapes cuts off. This occurs on the Oculus headset. UE-40907 causes the Vive to clip th ...
Compile 'Note' on BP Interface events. It happens in actor BPs and also BP Widgets. A similar issue was fixed back in 4.11 with Custom Events. Could be related? https://jira.it.epicgames.net/brows ...
Adjusting the RecatNavMesh in a map can cause the AI to not move when simulating or playing in viewport. Setting it back to the default value does not fix the issue. I can only reproduce this with ...
Custom events cannot be overriden in child blueprints. The add event option is no longer available so as to override a custom event that was created in the parent. This appears to be a regression. ...
Gear VR appears Choppy when add Widget components to the scene (this issue was not present in earlier version of the engine in the same project (4.16 appears to be a regression for 4.17)) Note: The ...
When ShooterGame project is packed from RunUAT.bat, if you give encryption option, crash occurs at game startup. Without granting the encryption option crash does not occur. This occur. This problem ...
Transform track for a spawnable Empty Actor always shows 0, 0, 0 and it can't be edited. I could repro this in 4.17.2 and 4.18 Preview 2. This does not happen in 4.15.3 and 4.16.3. So this could b ...
Attempting to use CoreRedirects to rename a BlueprintImplementableEvent that has a return value results in the function not being renamed in the Blueprint subclasses and its Return Value nodes causi ...