REGRESSION Does not occur in 4.24 Blueprints that call Array_Identical results in a failure during nativization:F:/Projects/Release/TestNativizeArray/Intermediate/Plugins/NativizedAssets/Windows/Ga ...
This is a common crash affecting users in 4.16. Additional information is not currently available. User DescriptionsAt the time I was using the landspace sculpt tool with fairly normal settings. ...
This is a common crash affecting users in 4.16. User DescriptionsHit undo a bunch of times after re-opening a skeletal mesh where I was trying out painting cloth max distances. Source Context ...
Modes workflows were updated in 4.25. This change removed the traditional Editor modes from the single, static Modes Panel and moved them into a combo box on the Level Editor Toolbar. Entering a mod ...
When we play in editor with the Play Net Mode set to Play as Client, a hidden dedicated server is launched. Previously in 4.24 the dedicated server would always launch with a visible command window. ...
This is a common crash that has occurred since at least 4.15 and affected more than 100 users. The callstack shares some similarities to [Link Removed], which was not resolved. User DescriptionsGo ...
When using "Get Supported Fullscreen Resolutions" on UE when built with Vulkan, no values are printed out. This is an issue with any platform that builds UE with -vulkan, not just Linux. In Engine ...
Although the Details Panel shows the degrees wrong, the object seems to have done it's rotation correctly but not in the right degrees. It will rotate to the position specified but it goes the wrong ...
This is a common crash affecting users in 4.16, and has occurred since at least 4.14. User DescriptionsI was copying and pasting a Geometry Box and then the client just crashed.I was trying some st ...
When using a material with a translucent blend mode, you can not use the lighting modes "Volumetric PerVertex NonDirectional", or "Volumetric PerVertex Directional" and the Tessellation settings "PN ...