The Velocity in the Z direction does not change (unless the character jumps) when using "Get Velocity" on the character from the third person template. ...
This is a trending crash coming out of the 4.17.0 release. The same callstack also occurred during the 4.11 release, but otherwise hasn't had an occurrence until now. Users have not provided any de ...
If a blueprint contains a function with an array output and the project is being nativized, the package will fail with an error similar to "error C2679: binary '=': no operator found which takes a r ...
A common crash affecting many users in 4.17.0 ...
Texture viewed in texture viewer has white fringes [Link Removed] This appears to be caused by transparent texels having white stored for their color, which causes artifacts with bilinear interpol ...
Default parameters do not appear to be retained for custom events. This was tested in 4.17 and the issue does not occur in 4.16. Appears to be a regression ...
This is an early trending crash in the 4.17 release. This may be a regression as there is no initial evidence of this callstack occurring in 4.16. User DescriptionsJust compiled my widget Source C ...
In the 4.17 release, there was blocky dithered opacity mask artifacts on low opacity pixels. ...
When a collection is named NUL, it will appear in the editor but does not get saved when the editor shuts down. When the project is restarted, the NUL collection is removed. ...
When a collection is created, naming the colleciton AUX causes the editor to lock up, requiring a force close from the task manager. Note: Naming the collection something else and then renaming it ...