Tracks remain collapsed when adding audio/animations

UE - Anim - Sequencer - Jan 11, 2017

Tracks remain collapsed when adding audio/animations ...

Cannot select keys and audio tracks at the same time

UE - Anim - Sequencer - Jan 5, 2017

Cannot select keys and audio tracks at the same time ...

Play Rate does not affect audio tracks

UE - Anim - Sequencer - Dec 30, 2016

Play Rate does not affect audio tracks. Slowing the play rate also causes the audio tracks to repeat with an offset. Note: This is working straight from a Sound Wave. If you use a sound cue, the ...

Level Visibilty track in Sequencer does not play in PIE

UE - Anim - Sequencer - Dec 29, 2016

When setting the Sublevels hidden in Sequencer, the sublevels become hidden in the viewport, but does not hide when it is played in PIE. To test if the sequence played at start, I added a cube to t ...

Playing sequences in reverse snaps after sequence has first ran

UE - Anim - Sequencer - Dec 29, 2016

I first came across this bug when I was working with Actor Sequences and noticed that the door I had opening would snap back when I tried to close it. Later I discovered that the issue was with play ...

Copying and Pasting transform tracks creates a second transform track in Sequencer

UE - Anim - Sequencer - Dec 19, 2016

When testing the new features in 4.15, i noticed that when copying and pasting a transform track in Sequencer, and pasting the transform track to an actor, it adds another transform track rather tha ...

Transforming keys in Sequencer changes the interpolation of the keys

UE - Anim - Sequencer - Dec 19, 2016

Going over the new features for 4.15 and I noticed that adjusting the transform of the keys in Sequencer, causes them to change to a linear interpolation. This is also effected if you select Transfo ...

Imported camera in sequencer is rotated -90 degrees

UE - Anim - Sequencer - Dec 13, 2016

Imported camera in sequencer is rotated -90 degrees. I got the same result in 4.14 ...

Cannot select the content folder for Base Path in Sequence Recorder

UE - Anim - Sequencer - Dec 9, 2016

When the editor first opens, and you open Sequence Recorder, the base path will be defaulted to /Game/Cinematics/Sequences. Cinematics and Sequences do not exist at this point so it will create thos ...

Yellow Path/Trail for translated actors is incorrect when translating components

UE - Anim - Sequencer - Dec 8, 2016

Yellow Path/Trail for translated actors is incorrect when translating components ...