Timeline marker snaps to nearest frame on mouse up

UE - Anim - Sequencer - Aug 16, 2016

Scrubbing through frames in the timeline the cursor snaps to a frame next to the current location on mouse up. ...

Import FBX Camera with 90 degree rotation

UE - Anim - Sequencer - Aug 15, 2016

The FBX Import into Sequencer currently assumes that the camera has a rotation axis of 0, -90, 0. This assumption shouldn't be there. For example, currently this works: 1) From Sequencer, export a ...

Incorrect Root Motion Rotation on AnimSequences created with Sequence Recorder

UE - Anim - Sequencer - Aug 11, 2016

Incorrect Root Motion Rotation on AnimSequences created with Sequence Recorder ...

Exported Sequence camera has incorrect tangents

UE - Anim - Sequencer - Aug 9, 2016

Export Sequence camera has incorrect tangents ...

Using "Get Sequence Player" doesn't work in packaged games

UE - Anim - Sequencer - Aug 9, 2016

Using "Get Sequence Player" doesn't work in packaged games Works with Auto-Play or if you use "Create Level Sequence Player" in step 5 ...

Adding a Material Parameter track sets Parameter to Master Material defaults

UE - Anim - Sequencer - Aug 5, 2016

In Sequencer, adding a Material Parameter track sets Parameter to Master Material defaults ...

Character animations are not played in sequence created from Recording First Person Template

UE - Anim - Sequencer - Aug 5, 2016

Character animations are not played in sequence created from Recording First Person Template Follow-up to [Link Removed] ...

Crash creating a new level sequence and then loading a new level

UE - Anim - Sequencer - Aug 4, 2016

Crash creating a new level sequence and then loading a new level ...