Mousing over an array input inside a Blueprint function can lead to a crash. For this to occur, the first parameter of the function must be a User Defined Struct. ...
The correct behavior should be that NewFunction_0 is opened in a new tab if not already open, otherwise double-clicking the search result should navigate to the tab in which the graph is already ope ...
The engine crashes when trying to automatically create a type conversion node when they are used a key for a map. Found in 4.24 CL#10570792 Reproduced in 4.25 Main CL# 10646676 ...
Duplicating inherited Blueprint variables should copy the data from the original variable to the duplicated variable. ...
Copying a gameplay tag variable setter from a blueprint into a level blueprint fails an assert in UGameplayTagsManager::GetCategoriesMetaFromField. ...
When a blueprint macro library is opened, an unrecognized tab of compiler results would open with it. Below is the warning message: LogTabManager: Warning: Cannot spawn tab because no spawner is r ...
The Blueprint diffing tool should skip transient properties. ...
Enums can be cast to integers[Image Removed], but you get a hover message that says the aren't compatible. Make it so I can drag a pin from the enum and drop it on an int and it works.extend this to ...