Unable to Edit Parameter in Instance After Converting Back From Constant

UE - Rendering Architecture - Materials - Sep 21, 2016

Converting parameters into constants will remove the Instance's ability to change the parameter's values. But changing them back into parameters does not update in the instance editor and they can n ...

Converting Project from 4.11 to 4.12 and Above Changes Relative Scale of Sockets to 1

UE - Gameplay - Sep 21, 2016

When converting a project from 4.10/4.11 to 4.12(or later) the relative scale of the sockets on skeletal meshes will be changed to 1,1,1 regardless of the previous settings. ...

Particle Color Does Not Influence World Position Offset

UE - Graphics Features - Sep 19, 2016

Particle Color outputs zero when being used with World Position Offset in the material editor. ...

The button to save a Dynamic Collection does nothing if Collections are not enabled in the View Options

Tools - Sep 15, 2016

When "Show Collections" is disabled in the View Options, the button to save Dynamic Collections based on the current search filter does not react in any way. ...

Unable to Assign Material to Multiple Selected Mesh Components in Scene

Tools - Sep 15, 2016

When you try to apply a material to multiple mesh components of an empty actor dragged into the scene; the material is only applied to one. EXTRA NOTES This issue won't occur under these circumsta ...

Billboards do not get Captured by Scene Capture Cube Correctly

UE - Graphics Features - Sep 14, 2016

When a billboard actor passes across a seam in the scene capture cube's output its orientation changes. You can see this by moving the scene capture cube across the scene while watching the render t ...

T_Wood_Pine_D Asset has Offset Alpha Channel

Docs - Samples - Sep 12, 2016

The alpha channel seems to be offset in the x and y by 1024 pixels this has been fixed and attached for analysis. ...

Material Billboards are Incorrectly Reflected

UE - Graphics Features - Sep 12, 2016

When using a billboard material as a component it will reflect incorrectly. This happens with both Screen Space and Planar Reflections. ...

Dynamic Collections do not display any results

UE - Editor - Content Pipeline - Content Browser - Sep 12, 2016

Dynamic Collections do not display any results upon being created. Please note that opening a project that had a Dynamic Collection already selected may show the results at first. This is only tempo ...

Realtime Rendering in Viewport Toggle not Working as Expected

UE - LD & Modeling - Terrain - Landscape - Sep 12, 2016

When switching editor modes Realtime rendering will always switch back to enabled unless you are in "Place" mode. While in "Place" mode the editor will remember your setting for Realtime rendering i ...