Editor crashes when attempting to open a new level from a level that has an external curve in a timeline within the level blueprint

UE - Gameplay - Blueprint - Oct 27, 2014

The editor crashes when a user imports a float curve into a timeline within the level blueprint then attempts to open another level. ...

Rotating a button in UMG and moving it to the edge of the canvas causing incorrect clipping

UE - Editor - UI Systems - Oct 27, 2014

When rotating a button in the UMG blueprints and then moving through the edge of the canvas panel it causing the button to clip as though it was never rotated. Update: This also happens when placi ...

LIVE: Memory spikes when importing a json with a large amount of sprites

UE - Gameplay - Paper2D - Oct 24, 2014

While importing a json file with a large amount of sprites, memory usage spikes. The test asset uses a 2000x128 texture with 1024 elements. ...

The Editor will crash on load if a class contains a CanvasRenderTarget2D that is set using CreateCanvasRenderTarget2D.

Tools - Oct 23, 2014

Adding a CanvasRenderTarget2D* UPROPERTY to a class and setting it using CreateCanvasRenderTarget2D will cause the Editor to crash on load. CRASHREPORT: [Link Removed] UDN: This was also reported ...

LIVE: Advanced Lighting Map (new default map in Release) has a Skybox the generates Error on Lighting Build

Docs - Samples - Oct 23, 2014

Opening the Advanced_Lighting Map, the new default map with 4.5.0 and 4.5.1, the Skybox has 4 UV Channels but all of them have overlapping UVs. WORKAROUND - You can Auto Generate UVs for the Skyb ...

Nodes unavailable branching off Get Player Controller Unless Context Sensitive is unchecked

UE - Gameplay - Blueprint - Oct 23, 2014

In a project in UE4.5, when opening an animation blueprint, in the Event Graph when the player branches off the "Get Player Controller" node to search for "Get Mouse Position" it will not be shown i ...

Particles cannot be rotated in Local Space and behave erratically without local space

UE - Graphics Features - Oct 23, 2014

Particles using the Velocity Over Life Module with extremely high values are behaving erratically without Local Space turned on and with Local Space turned on you can not rotate the particle system ...

Signing Key not found when certificate is in System Keychains

UE - Platform - Mobile - Oct 22, 2014

User reported being unable to push to devices from mac if they have their Certificates in the System Keychain rather than Local ...

LIVE: Importing this OBJ file crashes the editor

UE - Editor - Content Pipeline - Import and Export - Oct 22, 2014

Importing the attached Fly.obj crashes the editor on OSX. Does not occur in Windows 7. Crashreport: 435809 ...

LIVE: Morph Targets do not update in Construction Script

OLD - Anim - Oct 21, 2014

Morph Targets do not update in Construction Script Tested in 4.5 Release and in Latest Promoted (//depot/UE4/Promoted-CL-2323471) ...