This is not a regression. Tested In: //UE5/Release-5.0 CL20979098 Actors move around between keyed points in a Sequencer while Zooming in/out of the Timeline if a Cine Camera is possessed in the S ...
FLineBatcherSceneProxy doesn't implement the custom depth in its GetViewRelevance function. Something like Result.bRenderCustomDepth = ShouldRenderCustomDepth(); is missing in that function. ...
Under certain conditions, dragging an anim notify to the left in the editor makes it unplayable UDN case : [Link Removed] ...
Outputs on composed nodes are not animating. [Image Removed] ...
When looping the attached sound, there is a noticeable pop on the loop boundary when the codec is Bink that is not heard on other codecs. ...
This is a regression. Tested in: //UE5/Release-5.0 CL 20979098 - Crash did not occur. Crash occurs when disabling Show > Static Mesh in the Viewport while using Vulkan. ...
Generated from CrashReporter Crash only occurs when packaged. ...