The behavior of non-variable class pins has changed in 4.26 where abstract classes like AInfo are being excluded from class pickers for general utility functions like GetAllActorsOfClass. This is no ...
When converting a function with a local variable to an event, editor crashes. Issue does not occur in 4.25, therefore a regression. ...
Not a regression as this also occurs in 4.25.4 Packaging does not work with BP Nativization on exclusive or inclusive (see [Link Removed]) Error Messages (see log for full output, many related err ...
Not a regression as this also occurs in 4.25.4 Packaging does not work with BP Nativization on exclusive or inclusive (see [Link Removed]) Error Message: C:\Users\corey\Documents\Unreal Projects ...
It is possible to create new Data Asset instances in the editor that inherit from a blueprint-defined subclass of UDataAsset. This flow is not very well supported, and generally it is safer to just ...
Many useful blueprint utility nodes are buried in the Utility category and are not very discoverable by users. This leads to them choosing other nodes that are much less convenient and efficient. Th ...
Customer reported this issue in Salesforce. I repro'd this issue in 4.25.3, 4.25.4, and 4.26. Therefore marking it as not a regression. Renaming the variable something like "LifeTimer" does not res ...
User has encountered an exception opening their project when they updated from 4.25.3 to 4.25.4. No repro, log or test project is given at the time. ...
Within the project attached, the Sequence Director can not be opened for the Level Sequence "SkateReel Sequencer Crash." The user reports being able to open the Sequence Director prior to copying an ...
When user promotes collapsed graph that has connection to custom event to macro, connection between that custom event and new macro is brokenThis is not the case when directly collapsing selected no ...