Reproduced 3/3 times, issue does not occur in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed Regression. LiDAR plugin is version .08 in UE5.0.3, and version 1.0 in UE5.1.0 ...
This is not a regression tested in //UE5/Release-5.0 CL20979098 After migrating an asset from an older engine version or upgrading a project to newer version Blueprints carried over can not be cast ...
Regression: Tested in UE5/Release-5.0, the issue did not occur so this is a regression. ...
In mobile preview or android device in 5.1 release, M_SharedTexture_Inst material does not render properly due to exceeded sampler slot limit. there was no problem in 5.0.3 ...
Reproduced 3/3 times, issue also occurs in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed NOT a Regression. The repro steps are very specific for this; the core issue being that once the top lev ...
"Find in Blueprints" does not turn up results when searching a GameplayAttribute by name, even when there is a GameplayEffect blueprint that has a modifier for that GameplayAttribute. This is becau ...
refer to attached video ...
Regression: Tested in UE5/Release-5.1, this issue occurs as well. The shadows render properly for the sphere when Virtual Shadow Maps is set as the Shadow Method, as well as when Ray Traced Shadows ...
This is not a regression tested in //UE5/Release-5.0 CL20979098 An added Static Mesh component with Mobility set to Static disappears at run time if the Actor is moved. ...