Any environment with volumetric fog enabled will have a light leak which appears through objects. Found in 4.20 CL# 4369336, 4.21 CL# 4613538, 4.22 CL# 4666322 ...
When copy/pasting scene objects from older Unreal versions into Unreal 5.1, the editor will crash. ...
If client takes a long time to send a move to the server, the server erroneously ticks it for a large time without updating the client's timestamp, causing the server to move the client further than ...
Regression is unconfirmed ...
Alembic Animation Sync issues when playing/rendering in sequencer ...
The vertex interpolate node doesn't work with lightmass. Found in 4.19 CL# 4033788, 4.20 CL# 4233996, and 4.21 CL# 4258917 ...
Selection outline shakes/jitters for selected objects ...
Fragments of a geometry collection can not hit the mesh which is set "Use complex collision as simple" ...
When modifying the contact offset in a project it appears to have no effect. The setting that worked in a previous engine version (4.19) now collide in the same way as the default settings. ...