Editor crashes if a struct array that has been made editable is edited in an instance within the details pane of the level viewport, then the changes are applied from the instance to the base bluepr ...
The Skylight actor cannot be disabled when using 'Hide' from the right-click context menu or using the visibility eye icon in the World Outliner. ...
When opening Effects.umap from Content Examples in Standalone Preview or Mobile Preview, it'll crash. ...
When a material is dragged/dropped into a skeletal editor's bone hierarchy, the editor will crash due to null ActorFactory Regression: Yes - Crash does not occur in 4.13.2 binary (CL 3172292) ...
The infinite loop reporter is reporting every infinite loop by popping up a window for each problem loop. So if you have an actor with 3 loops that trigger the infinite loop error and then you have ...
Attempting to compile anything in the editor (blueprint, widget, level bp, etc) will cause the editor to crash. Project Link: [Link Removed] Crash Reporter: [Link Removed] Note This has only been ...
Objects set to "us as occluder" will create dark artifacts from certain view angles. For this to occur "DBuffer Decals" need to be enabled in the project settings. The licensee has noted that addi ...
Copying and pasting audio subtracks will paste the parent track and its subtracks not just the selected subtrack. ...
Movie play in iOS is laggy and crashes in some movie. This issue seems to be happening when the movie is played in umg widget. Tested in 4.14.3 4.15 Dev_Mobile Latest as of 2/24 Original UDN post ...
GenerateVisibileRayTracingMeshCommands Severely Reduces Foliage Performance Even if no RayTracing is Used. Found in 4.23 CL# 8386587 and 4.24 CL# 8748719 ...