Incorrect Tooltips for Crossfade By Param node

UE - Audio - Jan 12, 2023

Reproduced 3/3 times, issue also occurs in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed NOT a Regression. ...

Crash when Animation Blueprint references Enhanced Input value

UE - Gameplay - Input - Jan 12, 2023

Reproduced 3/3 times, issue also occurs in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed NOT a Regression. ...

Proejcts with vr.InstancedStereo=true crash on Mac

UE - Platform - XR - Jan 12, 2023

Sounds like neither Multiviewport nor View Instancing (MMV) is not supported on Mac atm, and the logic in StereoAspects asserts. See attached log from a partner. ...

Crash when creating a USkeletalMeshComponent inside a UMotionControllerComponent

UE - Anim - Runtime - Jan 11, 2023

This is not a Regression. Tested in //UE5/Release-5.0 CL23058290. Crash occurs when creating a USkeletalMeshComponent inside a UMotionControllerComponent when applied to a Character. Commenting out ...

Linked Anim Layers reference Anim Layer (Self) instead of Linked Anim

UE - Anim - Runtime - Anim Blueprints - Jan 11, 2023

Regression: Tested in UE5/Release-5.0, this issue does not occur so it is a regression There is a work around to get it to reference Linked Anim Layer. If the Animation Layer Interface has two Anim ...

Actors in Level Sequence in a World Partitioned level do not move

UE - World Creation - Worldbuilding Tools - World Partition - Jan 11, 2023

Regression: Tested in UE5/Release-5.0, this issue does not occur so it is a regression This issue occurs when the cube has "Is Spatially Loaded" enabled in Details as well as when the cube is added ...

ACEScg Working Color Space renders more saturated than previous versions

UE - Virtual Production - Rendering - Color - Jan 11, 2023

Regression: Tested in UE5/Release-5.0, this issue does not occur so this is a regression. This appears to be effecting all Working Color Spaces as well. Each Working Color Space chosen renders the ...

Integrity of AnimSyncMarkers compromised while playing AnimMontage with root motion in server side

UE - Anim - Gameplay - Jan 11, 2023

Reference UDN as it explains well the cause of the issue. ...

Editor sometimes crashes when trying to compile an Animation Blueprint that extends a class with AnimInstanceProxy

UE - Anim - Runtime - Anim Blueprints - Jan 10, 2023

Reproduced 3/3 times, issue does not occur in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed Regression. Seems to work fine when compiled once, but after the 2nd or 3rd time it crashes. ...