This is a continuation of [Link Removed]. The previous ticket changed an Assertion to an Ensure in order to stop a crash from occurring, and stated that a more complete fix would be coming in 4.10. ...
If the a blueprint has an overlap event and that blueprint has a child actor component with an overlap event then the child can stop the parent from firing off an overlap event if the child also ove ...
When server traveling, client may crash due to lag while attempting to replicate object/property. ...
If the user switches between two variable types in a struct while the default values are being shown then the editor will crash ...
Line Traces are not correctly returning the Physical Material Info when that information is changed at runtime via a Override Physical Material or a Set Physical Material via a Dynamic Material Inst ...
Iphone 6 Plus crashes when using +CVars=r.MobileContentScaleFactor=2, but it will run if you use +CVars=r.MobileContentScaleFactor=1. The project linked is set up with +CVars=r.MobileContentScaleFac ...
If a user has two blueprints, one with a static mesh and the other with a child actor component that contains a static mesh and that user uses the merge actors tool the child actor component's stati ...
Tried to add new event in blueprint but crash Crash reporter link: [Link Removed] ...
Adding a spline component to a blueprint allows the points of the spline to be edited in the main level viewport however the points cannot be selected/edited in the blueprint viewport. ...
Adding a material to a mesh that is affected by world position offset has reduced tessellation around the meshes edges. This is seen when viewed in wireframe and is influenced based off of the angle ...