Attach in Sequencer causes erratic translation values on Child ...
When using precomputed visibility on device for occlusion culling the landscape does not take the cameras view into account for culling objects when out of view of the camera and inside a visibility ...
Widgets in retainer boxes cannot use drag feature Regression (No) issue (does) occur in 4.11.2 ...
If a controller is connected to a Windows 10 machine while the game is running, input from the controller is not registered by the character. ...
When using the Get Random Point in Navigable Radius node, every few points return an invalid value. Found in 4.11.2 binary. Reproduced in 4.12 Preview 2, 4.10.4 binary, and Main CL 2962354 ...
Setting the radius on a foliage asset does not prevent other foliage assets from being painted within that radius. Regression (no) issues (does) occur in 4.10.4 ...
After enabling the new 'Support Global Clip Plane for Planar Reflections' option in 4.12, the project hangs at 45% after restarting. As a note, I had another teammate attempt to enable this option ...
When using Get Random Reachable Point in Radius and spawning instanced static meshes on those points, it returns a similar pattern almost every time with an L-shape in the center along with a dense ...
When feeding a 'Static Bool Parameter' through a 'Quality Switch' node within the material editor, the material instance for said parameter does not appear until the 'Params' button is enabled. If ...
Event begin input touch does not appear to fire off correctly on laptop touch screens ...