Duplicate actions appear in the Blueprint graph right-click menu for AddComponent node actions when "Context Sensitive" is checked.

UE - Gameplay - Blueprint Editor - Nov 23, 2022

When the "Context Sensitive" option is checked, there is a duplicate menu item that appears in the Blueprint graph's right-click context menu for every "Add Component" menu action. Unchecking "Cont ...

Wrap function incorrect

UE - Gameplay - Blueprint - Nov 23, 2022

Reproduced 3/3 times. Issue also occurs in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed NOT a Regression. ...

Crash on mobile OpenGL with a retainer box

UE - Platform - Mobile - Nov 23, 2022

The Label field does not function for Editor Utility Tool Menu Entry

UE - Editor - UI Systems - Nov 22, 2022

Labels for buttons added to the Level Editor Toolbar from the Editor Utility Tool Menu Entry blueprint do not appear in the toolbar. This functionality did exist in 4.26/4.27 but no longer seems to ...

Scroll box hand icon is small when DPI scaling is enabled

UE - Editor - UI Systems - Slate - Nov 22, 2022

The scroll box widget currently hides the cursor and manually draws a closed hand software cursor in SScrollBox::OnPaint when right clicking and dragging. This software cursor does not account for D ...

MetaSounds isn't working with Modular Game Features - LogMetaSound: Error: Target interface is not registered

Audio-Gameplay-Engineering - Nov 22, 2022

Reproduced 3/3 times. Issue also occurs in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed NOT a Regression. Errors:[2022.11.22-18.11.28:472][  0]LogMetaSound: Error: Target interface is not regi ...

[CrashReporter] UnrealEditor-CoreUObject!SavePackageUtilities::WriteToFile(FString const &,unsigned char const *,__int64) [SavePackageUtilities.cpp:544]

UE - Editor - Content Pipeline - Content Browser - Nov 22, 2022

Generated from CrashReporter Fatal error: [Link Removed] [Line: 544] Could not write to One possible repro (but is possibly outdated) can be found in [Link Removed].  ...

TMap<Bool is disallowed despite bool having a hash

UE - Gameplay - Blueprint - Nov 22, 2022

Reproduced 3/3 times. User is unable to create a new TMap with bool key through Blueprints (which is the expected result).  Issue is technically a Regression, as the ensure does not occur in //UE5/ ...

Raytraced Shadows don't render on landscape grass

UE - Graphics Features - Shadows - Nov 22, 2022

Regression: Tested in UE5/Release-5.0, the issue did not occur so this is a regression Cast Dynamic Shadow should be enabled in the Landscape Grass Type by default, so shadows should be cast by the ...