Automation Wait for Loading crashes standalone game

UE - Automation Test - Jan 5, 2023

Reproduced 3/3 times, issue also occurs in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed NOT a Regression. ...

Crash in Vulkan when changing Source Texture for Rect Light

UE - Rendering Architecture - RHI - Jan 5, 2023

Regression: Tested in UE5/Release-5.0, no crash occurs so this is a regression No crash occurs in 5.0, but the rect light's light does not change based on the Source Texture. Rect lights function a ...

Crash on BP recompile after deleting struct property with instanced object

UE - Gameplay - Blueprint Compiler - Jan 5, 2023

A user has reported a crash that is reproducable in a clean project in UE 5.1.0 release. It involves a struct with an instanced object. The crash occurs after deleting a property of that struct type ...

Asset toolkit can crash because the toolkit host IsEnabled_Lambda capture a raw UObject pointer

UE - Editor - Content Pipeline - Asset Build - Jan 5, 2023

We must capture weak pointer instead of a raw pointer ...

Allow UPL to use tools schema

UE - Platform - Mobile - Jan 5, 2023

Allow UPL to use tools schema Allow "build" as part of Android project names ...

Camera Vector on Strata materials is rendering the wrong colors

UE - Graphics Features - Substrate - Jan 4, 2023

Regression: Strata is new in UE5/Release-5.1, but recreating this on a normal material renders the same colors, so regression is no. According to a user the material is supposed to be rendering Blu ...

Shadows render incorrectly on the border of two landscapes

UE - Graphics Tools - Terrain - Landscape - Jan 4, 2023

Regression: Tested in UE5/Release-5.0, issue does not occur so regression is yes This issue appears on whichever side of the first landscape the second landscape is adjacent to. Moving the Directio ...

Changing root component in C++ does not apply correctly to map placed actor instances

UE - Gameplay - Jan 4, 2023

Edit: Please investigate for not only root component changes, but native component hierarchy changes in general and whether those hierarchy changes apply to actor instances saved as part of maps. O ...

Cloth simulation breaking after scaling > 10

UE - Simulation - Physics - Character - Jan 4, 2023

Reproduced 3/3 times, issue also occurs in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed NOT a Regression. Simulation appears to work fine when scaled by 10, but any higher and it starts to mis ...

Split screen - Player 2 doesn't receive input when created with Create Local Player node

UE - Gameplay - Input - Jan 4, 2023

This is a regression. Tested in //UE5/Release-5.0 CL20979098. Split screen extra controllers ignored when using Create Local Player node. May just be Enhanced Input related. ...