Rotation gizmo doesn't respect Absolute Location

UE - Editor - Workflow Systems - Dec 15, 2022

The editor gizmo appears to be erroneously changing the location of child components with absolute location when their rotation is adjusted. This is inconsistent with the behavior when changing rota ...

Panorama plugin for Movie Render Queue renders black images

UE - Anim - Sequencer - MRQ - Dec 15, 2022

Regression: Tested in UE5/Release-5.0, and the issue does not occur, so regression is yes This issue also occurs when you set "Enable alpha channel support in post processing (experimental)" to "Al ...

[AI] Unable to set StateTree asset to use in MassStateTreeTrait

UE - AI - StateTree - Dec 15, 2022

You can no longer set the StateTree asset to use in a Mass Entity Config data asset. The list shows as empty even when making a new StateTree specifically using Mass Behavior schema. Attempts to add ...

Montages played by GAS do not respect Blend Out Time

UE - Gameplay - Gameplay Ability System - Dec 15, 2022

Replicated Montages played via GAS are not blended out using the BlendOut time set in the Montage, and are instead blended out using the BlendIn time ...

Trace to complex collision returns incorrect PhysicalMaterial

UE - Simulation - Physics - Dec 15, 2022

In ConvertQueryImpactHitImp, MaterialIndex is looked up from InternalFaceIndex, but FTriangleMeshImplicitObject:: MaterialIndices is an array by ExternalFaceIndex, so it returns incorrect material i ...

C# UHT fails to recognize delegates declared in another class's namespace

UE - Foundation - Cpp Tools - UnrealHeaderTool - Dec 14, 2022

Repro Rate: 3/3 This issue occurs in the live build //UE5/Release-5.1 at CL 23058290. This issue has also been regression tested against //UE5/Release-5.0 at CL 20979098 and is confirmed to be a r ...

Expose on Spawn option removed from BP Editor for User Created Structs after Migrating

UE - Gameplay - Blueprint Editor - Dec 14, 2022

Reproduced 3/3 times, issue does not occur in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed Regression. Only seems to occur with User Defined Structs. Testing with other variable types, but all ...

Lag spike for client while character is attached to actor

UE - Gameplay - Player Movement - Dec 14, 2022

Reproduced 3/3 times, issue also occurs in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed NOT a Regression. Issue does not occur for Listen Server players. It's likely that this is a replication ...

Media I/O - Capture option Crop/Center return on the top left instead

UE - Virtual Production - IO - Media - Dec 13, 2022