Licensee has proposed a potential workaround (initialising vertex array with at least 1 element). ...
Generated from CrashReporter ...
Found that with machines that have not created a project based on this template before that DDC needed to be compiled with an installed engine, while other machines that have created a project with ...
When enabling Forward Shading in a project while using the Lumen Global Illumination system, the shadows in the viewport begin to flicker and occassionally entire meshes may appear black. The lighti ...
It is working correctly in 4.25.4. In 4.26.2, it is not working. It is also not working in UE4main 16382403. ...
When adjusting the scroll bar in the Visual Logger window, the editor freezes up. There is no callstack provided in the logs. The only way to close the editor at that point is to close it through th ...
Crash occurs when the user assigns a static to the Instanced Static Mesh Component in a LightWeightInstanceStaticMeshManager. I couldn't reproduce this with an actor blueprint with an ISMC or HISMC ...