Context: A static mesh is able to have a geometry collection generated from it using the Fracture editing mode. It can be fractured in many different ways, and when acted upon by a chaos field agent ...
In Packaged builds, Chaos Cache Manager (CCM) can't animate Geometry Collections (GC) with Nanite Enabled if Cache Mode is set to Static Pose. The licensee tried to animate a CCM using Sequencer onl ...
An imported file that resides within the project's folders gets a relative path. That path is not updated it you copy the uasset to another folder, so from the location of the new asset's the relati ...
A welded hierarchy blocks updates to collision settings on all but the root primitive. Calling SetCollisionResponseToChannel on the children won't work. The licensee noticed that IPhysicsProxyBase* ...
Regression with rendering Spline Mesh Components seen on older (5s) iOS device. I did not reproduce a crash with an iPadPro A1701 or an Android Note 4 Confirmed in 4.23 MAIN at CL 6910902 ...
Swapping the C++ Root Component from a Child BP class, pressing Save, Compile, but not Saving afterwards, will leave the Root Component in a locked state, meaning the it cannot be viewed or edited i ...
Opening the maps from the Soul: City asset pack on Linux causes a crash. This seems to be rendering related. It was originally reported as a Vulkan specific issue but we've reproduced it without Vul ...
This is a trending crash coming out of the 4.18 release. It may be a regression. Users have not provided any descriptions of their actions when the crash occurred. Source Context 66 if (!S ...
App is frequently terminated with a NullPointerException when attempt to request in-app purchase. It is assumed that product information cannot be retrieved if there is no Google account logged in t ...
The issue comes from sorting being abled while having a scene capture actor. The enclosed 7z contains assets relevant to reproducing the issue. ...