When in a function in a Blueprint Function Library, dragging off a pin will not give the user the option to promote it to a local variable. You only have the option to make a global variable (which ...
REGRESSION: In 4.24, there was a fixup process that would allow the soft reference to remain valid. This seems to be missing in 4.25 Moving an actor to another sublevel immediately breaks soft ref ...
This is being seen in the wild... can release a temporary fix until 4.26 when we can change the headers and fix it for real. ...
After enabling the Text3D plugin, Text3D component is not available to add to an Actor Blueprint in 4.25. This had previously worked in 4.24.3 ...
In 4.25.1, I added a vectored exception handler to capture unhandled exceptions to the Editor process. This handler runs too soon. It doesn't let the structured exception handlers run first where ma ...
This only happens when 1) Hair Width is very small. e.g. 0.01 in the example 2) Light has raytraced shadow and Samples Per Pixel has a value > 1. e.g. 8 in the example The problem seems to be rel ...
Generated from CrashReporter ErrorMessage: 64 (82%) Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffff 7 (8%) Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading add ...
Incorrect conversions values received and using FUnitConversion::Conversion ...