UE allows actors to be attached to other actors. More precisely, it allows the root component of an actor (child) to be attached to any component of another actor (parent). From now on, "parent" and ...
This is an infrequent Mac crash that has occurred for a few users in 4.17. Users have not provided any description of their actions when the crash occurred. The callstack has a few similarities to ...
This crash is affecting a few users in 4.17. ...
This seems to only affect an emitter and not a system asset. ...
It is behaving correctly in 4.27.2. ...
Calling PlayDynamicForceFeedback in code does not affect controller rumble. ...
Physics Thruster actor does not affect destruction meshes that it is attached to. ...
bCastHiddenShadow flag in UPrimitiveComponent doesn't affect ray tracing shadows ...
Landscape grass type lacks the option to disable decals from affecting it. ...
This is a common crash affecting users on Linux. No additional information is available. ...