Placing multiple spline components crashes editor. Crash Reporter: [Link Removed] Frequency: 3/3 ...
Functions that are created with specific component targets lose their target when copied/pasted. ...
UPDATE: 1/8/2015 Crash Reporter: [Link Removed] Callstack: <unknown module>! KERNELBASE!RaiseException() <unknown module>! UE4Editor_Core!FOutputDeviceWindowsError::Serialize() <unknown module> ...
One of the Child Blueprints in this user's project will not save its Replicates setting. The Blueprint (apa_room01) is a child of MasterRoom, which has Replicates enabled. When apa_room01 is first o ...
It seems like if OSVR_Server is not launched prior to opening the editor, vr-preview functionality will not work (even though the editor starts OSVR_Server at launch). Seems like server must be open ...
There's a small typo in the "skeleton" tooltip in the editor's fbx importer. It says "and animation" when it should say "an animation" (see attached screenshot). ...
Tessellation will not be rendered in the examples inside of the Material_Nodes and Material_Properties levels of Content Examples. ...
Changes the user makes to interpolation in the blend space editor do not take effect until the user reopens the asset. ...
Using the console to set mouse sensitivity locks mouse movement to the X axis. ...