When deleting a variable that shares a name with a function parameter. The references to the function will be deleted as well. ...
Changing the Max LODLevel on a landscape causes a crash in content examples. ...
ProjectWorldToScreen always returns true. User states: "This probably comes from that line of code : bResult = Player->PostProcessWorldToScreen(WorldPosition, ScreenPosition, bPlayerViewportRelati ...
A Datasmith user has reported that the values for the import settings for CAD do not correspond to actual sizes. ...
No user comments in crash group. Similar callstack in [Link Removed] but that is a crash and this is an ensure. 701 if (ReflectionSceneProxy && ReflectionSceneProxy->RenderTarget) 702 ...
Sort does not occur even if you rename actor, but it will be sorted when opened again. It will not be understood if the position changes when it is opened, so Licensee want you to sort immediately ...
User reports a physic body in their physics asset teleports to root when starting the simulation. ...
SSR is drawn black when translucent material with FXAA. This problem is because there is no preview buffer used for reflection. SSR was displayed with Source change introduced in the following UDN ...
The EventReceiver Spawn module doesnt seem to take in parameters from linked Particle Generated Event. When setting the location of the Blueprint node (In Location), the relative position of the Par ...
Unable to repro in new project, so attaching sample project provided by licensee: When r.screenpercentage is different from 100 (50 or 150 for example), the absolute world position in a post-proces ...