Particle effects are not appearing on mobile previewer, Android, iOS or HTML5. ...
When using a node that sets the input mode for the game, the input node will not take effect unless there is a player controller specified. However, the node does not give any warning of this. ...
A user is trying to share data between two matinee actors. After creating a new Interp Data and creating a matinee for it, I add some animation to one of the two cameras in a camera group. I then ad ...
Collision of child actor doesn't rotate if the parent is simulating physics. This was an old bug that an AnswerHub user reported back in 4.9 but now a licensee is reporting this same behavior in 4.1 ...
When compiling a blueprint the Create Save Game Object nodes does not throw and error when there is no class selected. Throwing an error would be more consistent with other nodes such as the "Create ...
If a .csv created in Microsoft Excel is imported into the editor, any cyrillic characters in the data table will appear as question marks or blank boxes. Note: According to user, this does not occ ...
Morph Target Normals not importing as expected when Normals are locked User's morph targets are creating strange normals when the normals are locked in Maya upon export Cannot find suitable workar ...
PBO Disable option does not work in Hide Bone By Name node See repro and images[Image Removed][Image Removed] ...
When using an image widget if the user selects tiling under the image option and then changes the "Draw as" option to box. The tiling setting will remain even though "box" does not have a tiling opt ...
If you import multiple meshes from a single FBX file, then rename the asset in the Engine or in the Modeling Program, you will no longer be able to reimport asset until you complete overwrite import ...