During async loading from an AsyncLoading thread, DecalComponent attempts to precache PSOs which can trigger a checkf in StrongObjectPtr.h which are only allowed to be created on a game thread. ...
EA Motive has run into a crash when using the hair card generator plugin. A missing DLL is preventing them from creating hair cards according to the initial investigation from their engineers. More ...
Some key lines in the code:Engine\Source\Runtime\MovieSceneTracks\Private\TrackInstances\MovieSceneCVarTrackInstance.cpp:177 --> Apply CVar when entering sectionEngine\Source\Runtime\MovieSceneTra ...
When opening Unreal Editor on Linux, the Project Browser opens but is completely unresponsive. Shortly afterwards the editor will crash. If you use the -nocef command when opening the Editor, everyt ...
The result with Chaos is not wrong, rather it returns a correct correction vector, that vector is perfectly horizontal to the teleport buried against the landscape mesh. Therefore, teleportation wil ...
D3D11Commands.cpp is doing FName resolutions in the critical fast path. This looks to be a regression from the memory freezing refactor. ...
There is a texture mismatch between the expected texture samplers and actual texture samplers for SingleLayerWater materials that use the Material Function StencilMaskCompare. Also tested on UE5.5, ...
The samplerate of a track was compute with the following formula Equation 1: number of Key / animation Time This formula work only if we have animation keys that are time equidistant. example of ...
Crash when opening anim sequence and closing one viewport with two viewports open. No crash when one viewport is closed from one viewport open. ...