Video of the issue here - [Link Removed] ...
The following is posted from the user who submitted this issue: We noticed a crash happening in a certain area of our game, and the debugger showed it appeared to be attempting to free an invalid m ...
See the licensee discussion for details discussed with [Link Removed] ...
Looks like it's a resource state tracking assert issue on the resource. ...
Please note, during this repro, when I attempted to change the colour of the layer_inst using the colour wheel, it would not save the updated colour. This may be a separate bug. ...
It is working correctly in 4.25.4. In 4.26.2, it is not working. It is also not working in UE4main 16382403. ...