Code projects in 4.18 cannot be opened in DebugGame from the commandline. REGRESSION: Yes. This worked successfully in 4.17.2. The attached log is from 4.19. The log for 4.18 was similar. ...
When the background color for the tile map editor is changed it does not change. ...
Noticing that the location of the animated cube is not in the expected location on the first frame when rendering it out. Looking into that I noticed that I could reproduce it by going outside of th ...
Literal Gameplay Tag Container's Return Value does not have ParentTags in 4.17 and 4.18. In 4.16, the value had it. There is same problem in Return node that is Gameplay Tag Container Structure. In ...
Values for pinch input produce very different results for the same area on an android device. values can range from 0 to 1, or end up in the thousands, despite the pinch distance being the same. It ...
When you add an Interface to a Blueprint that contains a variable with the same name as one of the Interface's functions, the editor will crash upon compiling the blueprint. In 4.16, this only cause ...
This bug occurs when more than one level references the sublevel. Occurs in 4.18P4 CL 3676890 Unable to reproduce in 4.17. This is a regression. ...
When packaging Elemental Demo and Vehicle Game for Linux from Windows, multiple Landscape Shader warnings are encountered complaining that the shader is unknown by the landscape thumbnail material a ...
This is a common and longstanding crash that has occurred since at least 4.14. User DescriptionsRecording sequencer cinematic on character panw. Using Vr static meshes. A sequencer object was alrea ...
When importing a LOD model, LOD material can get added as element 0, not preserving previous material assignment. It's not possible to re-order/delete the automatically added Element 0 WorldGridMat ...